The Foundry is seeking pro gameart to be included in an upcoming Modo reel. Check The Foundry forunm's News & Announcements for info, release form and contact person. Credit on your cv/resume not a bad idea with a major brand such as The Foundry.
I'll likely pull the trigger for an 801 upgrade assuming The Foundry doesn't go Cinema 4D price all of a sudden. Lots in the old Luxology community are suspicious of The Foundry's future price and packaging plans for Modo.
If you guys are wondering whether you can use this version of MODO for another games, here is something Brad Peebler (MODO Dev) said on the Foundry forums: It will be released on December 10th (Today) and will cost $149.
If it's not restricted to random valve titles and will have linux support this will be rather cool. But even if it is, they're building a userbase. Any attention given to gave dev requirements for modo is a good thing. The Foundry also have modo 40% off at the moment.
I don't think The Foundry have the development staff or time to develop and maintain a platform-specific viewport just for games developers on the PC. The RayGL and/or Preview viewports are pretty damn fast if you want to view things with all the bells and whistles on. That said, it would be nice to see gloss maps (or,…
The description says that it is specifically for people making DOTA2 items rather than the modding community at large, which is an odd choice on the Foundry's part. I'm not entirely sure why anyone would pay for software like MayaLT or the comparable Modo version when Blender is free and just as capable.
It is actually my primary application for modelling, and, yes, I'm aware that it has its shortcomings. (The lack of an FFD/lattice tool has been a big complaint of mine, as well.) But I understand that Luxology/The Foundry are trying to make Modo into a full-featured DCC application that will eventually compete with the…
I have probably clocked in around 150 or so hours so far with the steam edition. Wasnt a fan of modo but wanted to give it a shot, now I'm quite fond of it. That said, you can do other props as well. Weapons are just the easiest to pop out, and theres very little activity on the steam hub at the moment. Most of the artwork…