jgreasley, Now that the Foundry seems to be targeting a wider audience and wider industry appeal, one of the biggest hurdles for software like Mari is that its priced to fit in with the money blowing film industry. While a niche audience with a lot of money to blow is one thing, the moment the software branches out of that…
Has the foundry looked into perhaps splitting Mari off then into two or more versions with different pricing levels based on features? Like have a "Mari Basic/Standard" that just has the features essential to Game artists with everything else cut in favor of a more competitive price tag, and "Mari Advanced/Extended" that…
Ok it seems nice. Thanks Jedi ! I'll give 2.0 a try today. (need to know more about those shared layers). If it was brushes that will be nicer (because as i told before brushes once created can be used from object to objects and from project to projects, and we can share it with teamates) while sharing layers from project…
You should really take a look at v 2.0 then! they 've added layer support similar to photoshop as well as the ability to import psd files into your layer stack. Take a look at the foundry channel in youtube, Justin Holt did some really useful videos about the new improvements in mari v 2.0 You might also find useful to…