Thanks guys! The flowers are actually significant to the story & gameplay, so they are supposed to stand out and feel a bit surreal. Ryan, if you have any little suggestions for the conduits I'd be curious how I could make them a bit more realistic. I don't know if it's practical but I'm curious :)
It looks good, I like the overall desaturation with some highly saturated elements. I don't know if the flowers are important to gameplay but with the contrast it suggests they are. There are some construction details that are off, like the conduit and other electrical work. Also, the texture of the ceiling is unusual. Not…