Hmm.. i remember someone ask a similar question (somewhere) and indeed the UV where (somehow) accidently "shrunken".. they didn't fit anymore.. Another (weird) idea would be.. usually in blender (default theme) the overlay color is white and some orange if selected.. additionally marking the faces in a faded orange.. like…
Alright, I figured it out! The Maya hotkeys for border and lasso selection don't have "extend" check marked. After checking those, it works perfectly! Thanks for all the replies everyone. It really helped me pin-point the problem.
(At least for this simple example:) If you split your object in the 3D view then the UV-scaling with pivot set to individual origins does give the wanted borders/margin.. but to select every wanted "face-island" and split it or split everything by Mesh -> Split -> Face by Selection and then merging the "face-islands" may…
@pior I'm frustrated by the same issue. I generally do a similar thing to what @Tiles mentioned, then manually scale the new islands with the pivot set to individual origins. The thing that's annoying is that as long as the UVs still share the same coordinates, the UV editor still treats everything as a single island (and…
Hello all, Is there any way (using default tools, or an addon ...) to split UVs according to the hard edges of the model, and then offset the outer borders in by a certain amount ? As a matter of fact in the Blender paradigm there is no notion of splitting UVs since they are always ready to be split by just moving the…
Hey guys, I just wanted to post that Bsurfaces 1.5 has been released and its pretty outstanding. (it will be released as GLP within 5-9 months but is currently $39) Its a modeling and retopo toolset that uses greasepaint and/or bezier curves to generate surfaces. Its the commercial upgrade of the current Bsurfaces 0.9 that…
thanks for the links, used the cgcookie stuff for the most part, getting the hang of the basics (made some rivets and bolts to add to HP meshes nothing fancy), moving onto some fancier stuff tomorrow i keep loosing menus etc all over the place, its way better than it used to be (pretty much feels like a different package…