Hey all, So I'm trying to bake an AO map from Mudbox but for some reason its adding this large white border around the outside of the map followed by a small black border on the inside. Any idea what might be causing this and how I can get rid of it? Tried some google searches but nothing came up. Also discovered this is…
Ok nevermind I figured out what the issue was. For anyone else who might run into this, the plane mesh in Mudbox is not a power of 2 so when you render out to a power of two texture, there's a border. Really terrible oversight of Autodesk if you ask me. Anyway, created my own plane, used a sculpt map to get the terrain…