Can anyone give me some help of Blizzard style, especially in WoW? I am playing WoW for 3 years and it's really breathtaking the environment they do, and the special effects. I am also interest how they made all that characters, armor and weapons.
Well, it depends what you want out of it. If you "bleed blizzard blue" as the saying goes, by all means throw your stuff in and have your fun. If you're serious about your work, maybe want to get something tangible out of it, you're better off skipping this game engine. What no one will say (and why no one from blizzard…
I figure this would be fitting to go into this topic, I'm currently messing around with custom units in starcraft 2 and I've noticed blizzard use these orange normal maps. Any idea how to produce them? Also by the looks of it these aren't produced from high polys but just with lines added, though I've only looked at the…
I think the best way would be to look up the blizzard style art threads on this forum(they usually have the word handpainted in the thread name). There are lots of feedback from skilled people. You could also start making something yourself and post it in the p&p section. The thing with observation is that if you don't…
Their style is mostly considered handpainted. They make lowpoly models and paint all the details by hand with usually a combination of projection painting in a program like deep paint 3d, or bodypaint 3d and photoshop...there is quite a few options out there. Here is a great example by Slipgatecentral…
Really, its hard to tell what you are asking...asking simply how to achieve a specific style is as broad as asking: How do I make 3d models. Instead of just asking such a broad question...do what everybody else is saying and just...eye it out...try to match what they do. If you aren't yet comfortable with taking a style…
Here are some things I've noticed about the WoW Style when looking at weapons and tier sets for inspiration and reference. 1. Light sources Just about every piece of wow Gear and Armor glows! But this is not exclusive to nifty particle effects and lightning, every piece of gear that has an area of origin for such effects…