Hey guysI purchased this add-on a few days ago. I’ve encountered an issue where applying the plugin changes the rotation of parts. I’ve tested this on simple geometries. I’m using Blender version 4.0.2. Is there any solution to this problem?
You may ask this on the BlenderArtists thread ( a user with your name register three days ago :wink: ..or if that's not you i can do ) of the developer.. https://blenderartists.org/t/ossim-bake-simulations-to-armature-unreal-engine-unity-now-with-blender-4-0-support/1115900/52?u=okidoki