Maybe if they actually added stuff that is in demand to the newer versions people would have incentive to upgrade Blender is going to have a free pass to the top soon.
Anyone using Blender could suggest a non-BS tutorial/dvd to get started with it? Something that doesn't go for 60 hours but get to the point quickly and you can learn it in a weekend or so? Cheers!
hmmm with zbrush I can probably jump to blender for modeling, but animation :/ I dunno. whole thing is the price point on whether this is gonna be fucky or not, and what you get for the price. max for instance hasn't had anything new worthwhile in it in years
Welp, that's where I either switch to Blender or ditch 3D entirely and go to flight school for a different career. In the end, I understand how this is economically more beneficial to them. What they're failing to grasp is that this basically converts many of their non-corporate customers - y'know, US - into sharecroppers.…
I think it will fail if they expect to force people or companys that can't afford yearly license upgrades to pay monthly subscriptions that equal a yearly license update. On the otherhand I can see some benefits if they drop the price, such that you pay less per year than upgrading a new license. I think the price-tag will…
Has anything been said about the price? I'd imagine Autodesk would drop their subscription price to an amount that is affordable by everybody or else they'd risk users migrating over to other software. I think this move is bullshit but if they can offer an attractive price like Epic does with UE4, then I might be willing…