ah yea land of the polar bears, those freaking things always messing around the city! Anyhoos, uvw mapping is not the problem indeed. Mostly it's the final result of the texture that doesn't please me. :) Will try to make new texture and will also reduce wheels polycount. Edit forgot to say, this is 1968 Mustang. 69 is…
@johnas Is it by any chance a certain '69 FORD MUSTANG? 8-) Those wheels could easily be optimized! I'd imagine that unwrapping that vehicle for pixelart texture was not that big of a problem, since it already is fairly cube shaped. So I think square uv-islands would not necessarily cause that much distortion in this…