Whoops, late to reply. I'll keep it rough, but all current- and next-gen stuff I've been working on breaks down about like this... for only the modeling to final texture phase, characters are 4 - 6 weeks (sometimes 8), vehicles with interiors are 4 - 8 weeks, third person weapons are about 2 - 3 weeks, I haven't done…
How does time scale when you get up to more complex characters? Well, personally I think of the old ship analogy. It takes a boatyard a year to build a one hundred foot ship, and it takes that same boatyard one year and three months to build a 200 foot ship. Probably not accurate because it's just a saying, but it makes…