An animation thread! And it's full of rad character animation! Y'all are awesome, animation is hard. I just started learnin' how to do stuff in Maya... at this point, I'd still rather use 3dsmax. ._.
Never animated anything serious in 3dsmax, I have this thing about it when it comes to animation: horrible rigs, slow rigs, etc I do need to practice on it though, do you sugest any rigs? ( no Biped please hehe)
Absolutely amazing work in here guys! I'm excited to keep coming back to keep seeing the awesome. My paltry contribution is a death anim I rendered-out from our game currently in-progress. Animated in 3DSMax, but using 2D Planes attached to a skeleton.
I really like how smooth the walk is. The dramatic pick up of the feet and toes are a nice touch. :) I was wondering what kind of rigs everyone is using. I'm starting to get familar with the Cat Motion rigs in 3Dsmax but i've never animated with a biped. I feel like I did this backwards. XD