29 think its five years studio time a bit longer with on off contract work...got an offer straight out of school...decided to go to uni and study fine art....took another two years at polycount uni to get my first contract works
29. Went straight from highschool to full-time at 18. Stayed a handful of years, moved to Japan, freelanced for a while, got another job. Gonna keep on making games I think :) EDIT: and no, can't effing believe how young some of the talent here is. stop it!
currently 29, started with 3d being 14 (3d studio dos yay) then with 16-18 the quake mod era (also most notably urbanterror with EarthQuake). First freelance work during university, i.e around 21 or so. Changed to programming with university. Had some little freelance work on that end and researcher position at university…