Wow I'm honestly really surprised. I thought people's quotes would be closer to mine. An entre 24 hours? Do premise tiling textures really make that big a difference? This is nothing more than a weave pattern? Perhaps 1.5 hours is a stretch, but 24 seems just as exaggerated.
**UPDATE** (new discussion starts at page 3) How long would it take you to create this prop? 1. high res 2. low res 3. textures polynaut - 2-3 days ysalex - 4-5 days **ORIGINAL POST** Just out of curiosity, how many hours would a prop like this take you to create? 1. high res 2. low res 3. textures polynaut - 2 days ysalex…
Currently I think something like that would take me about a 24 hour time period on this computer, but it's about a 7 year old computer. I mean, if you have to model the whole thing then make the low poly and bake down it would take a while. But if you model the general shape, sculpt in the sort of waviness/wrinkle type…