After playing around with nDo and dDo and refining a bit more of my sub D modeling process, I thought a good idea would be to push myself to a 24 hour limit(amount of free time I currently have) on a great concept. Stylish, detailed but also very clean, I think this should be a good exercise. I will update as much as…
Well, low poly is done. Im pretty bagged, but I'm going to power through, I'm really interested to see what I can do within a 24 hour limit. UVs....*sigh*
It looks good man- doing it in 24 hours, thought that was a great self test. I would critiq on it but I think u already know what to do already. I'll be sure to keep checking for your updates -
Thanks guys. Yeah I would say 24 hours is a bit much, because its getting to be a bit sloppy in my haste. And all those tiny crashes you get, well they add up, and adding up to 30-45 minutes is a bit of a killer. That and baking time. I think I may have to give my self some stoppage time on this bad boy. I would honestly…