It's Half-Life 2 and Left 4 Dead! Not "Halflife 2" and "Left for Dead". I'm only into the Source mod scene so I can't really comment on the others, but from what I do see on moddb it seems like Source is still one of the most popular if not the most popular. What are you looking mod? Do you want to make new maps or weapons…
Good day everyone. I am curious what mod scenes are alive and kicking these days? I know of a few good games worth getting lost in for their editors and tools. I would love to hear from folks here of any other games I might be unaware of or forgetting which allow for great editing and expanding with tools from the…
I'm currently working on a mod for Dragon Age. We're working to re-create Baldur's Gate 2 in the Dragon Age engine, using a combination DAO Assets and custom characters/creatures/buildings/props that we've created. I just joined the team not too long ago and so far I've modeled the lead villain from BG2, Irenicus, modeled…
Sorry Zipfinator I did not intentionaly abuse those game titles hehe. Now as for what I'm looking for, adding / replacing creatures or characters for an already fleshed out game world is the most appealing to me. Something with an art style in the lines of Diablo 3 or Allods online "Sick diffuse only painted art style like…
Using UDK to build an environment or have your latest character stand around in is a cool option these days for showing off your portfolio. Its great for teams to indeed make an indie project that can make some real cash. But for the more casual folks wanting to make a new map or creature in something more established is…
I don't know, I think modding's dying off really, at least the potential playerbases are. Sustaining plenty like even 30+ humans is rare if you're lucky that the gameplay isn't CS fare. HL2 was popular on moddb BEFORE IT EVEN CAME OUT! Lots of dead ambitious projects always start up for it because there's some false sense…