5 is the highest I can go. It won't go above that. The normal map is 2048. Memory allocation is thus: Wed Aug 02 00:21:20 2006 startingimport Wed Aug 02 00:21:20 2006 Trying to allocate 35.193 Mb in virtual memory for highpoly vertices/normals/UVs... Wed Aug 02 00:21:20 2006 Trying to allocate 245.761 Mb in physical memory…
apparently it happens when i add floating geometry. xnormal version: 3.10.4.20398 Beta 1 graphicscard: http://bbox.sylorn.com/random/gfxc.jpg rest of the info you need: http://bbox.sylorn.com/random/cpuz.htm xnormal_debug.txt: Sun Feb 11 00:58:02 2007 Trying to allocate 0.264 Mb in virtual memory for highpoly…
[ QUOTE ] xnormal version: 3.10.4.20398 Beta 1 [/ QUOTE ] Huh... you are using an unstable beta version... and really old(years old one)! So is normal you are getting problems . I recommend you to use the latest non-beta one... like the 3.14.2. [ QUOTE ] Sun Feb 11 00:58:02 2007 [/ QUOTE ] I think you mean 2008