Thanks for the comments and feedback. The desk model in your portfolio was a piece of my reference pile lchll3d :) I'm looking to create a clean, fairly new and maintained scene. Trickier than defaulting to grunge to add interest. As for the gloss map could not agree more, at the moment I'm using a diffuse, spec and…
Any chance someone knows if new nodes can be created for UDK ? What UDK could do with is a LERP node that allows triple blends and instead of an ALPHA slot to blend between them an A,B,C slot would be great, one for each map. Could look like this: Base texture Texture 1 Texture 2 Texture 3 A = RED ( paints texture 1) B =…
Hi guys, Don't worry CookieBE work starts in a couple of days. Still tweaking materials and adding some geometry to assist in the application of vertex colours. Thanks sltrOlsson, I created with a 3rd person action game in mind. As the character walks along the side of the engine the panels are at shoulder level and are…
@ whw Thanks, I'll give all the materials a final pass once the interior is finished and the train is in an environment to balance them in context. As for the panels I'm aware they are repetitive ( a by-product of trying to be efficient ), once I get some variation in through the shader and I add in the seating you won't…