bounding boxes are all ok but the problem is bugged UVW unwrapper. I got solution on other forum to detach one windows and unwrap it then copy it few times. Wierd thing is, when I had single window, UVW align was still off axis but after copying windows, wielding vertices between them and again detaching one window I have…
I cant do repeating texture because every part of the building/every window has different normal map. It is old building so it has a lot of wear on it. Also, diffuse map is different so as I see it, my only way is to unwrap one window, copy it few times, align them so there are no intersections and group them, align UVW…