Calling HR is fine, unless the company specifically says not to. Some good tips here http://www.jobbankusa.com/interviews/articles_tips/10_follow_up_rules.html Edit... as Konrad says, do not call any of the developers, unless you know one of them personally. But calling HR is accepted practice. This is their job!
It could be the fact that many studios HR dont have time to deal with the tons of people taking art tests let alone all the in house studio work they have to do. Remember HR's job is not mainly about art tests, that is a small fraction of there job. They are Human Resources for there studio, the employees at there studio…
A little while back when I was applying for a job, an HR person replied to my co-worker who applied for the same job, but kept the body of MY original email. So my co-worker GOT my original email, from THEIR HR attached in the body of his reply. My original email was spammed out to countless other applicants at the bottom…
HR just tend to be really busy... Even internally communication can be slow at times. If there's no reply after such a period, you most probably didn't make the cut, and it's time to move on. Try to find out if your art-test can be made public (I know ours can be), and get some feedback on it!
Ok thanks. Yeah I meant call HR, not call and ask to speak to someone in the dev teams, I can see how that would be annoying and intrusive. I assumed it was ok, as I said, I've called up a number of companies to chase applications that have been in for a few weeks and they've always been really nice.
Do not call them unless someone at the company has explicitly told you to. Everyone at a game company is very busy, and HR's job is to prevent unwanted calls from getting through to the devs, so you'll only serve to annoy them. All calls are typically scheduled with an appointment, email is the communication tool of choice…
I wouldn't lose hope, I've had a similar situation recently where I spent 4 weeks on an art test. I kept emailing HR but was getting no reply. I eventually got word back a month later and the whole hold up was because of a question I asked which needed clearance from the publisher. They choose not to email me because they…
Yes it is extremely rude for HR not to respond. Unfortunately this in the norm in this industry. Like others said, move on and keep making more art for your portfolio, that is the single best way to get work as a game artist. We have some more threads and resources about art tests, and about the hiring process in general.…
Yep its a business trend that's growing, not all trends are successful. Most of the industries falling into that habit are industries that have been around for less than an average humans working life span, 3d games even more so. I just don't buy the idea that all AAA HR departments are that busy that they are literally…