They have a massive track record (hoho). They have a huge talent base, and know what's good judging by their work. They've worked on the biggest games out there as artists. There are engines out there so artist friendly they'll never need to code a single line, just use some scripts. And you think they are going to try and…
That cash milestone crap is so offputting. Still I like that kickstarter works this way, your audience can decide what is worth the investment and what isn't. Minimal filtering, if your project doesn't look like it has potential it won't meet funding... And it doesn't look like they're gonna meet their goal and if they do,…
yeah I think the art looks cool...but when I see this..I dont see any sort of game play or game design or general idea of what the game will be other then "kill zombies as a child" I am all for independent games being made......if they are following a good design....or offering something fun....when you have a bunch of…
there's something I'm a bit confused about here. MB has the desire to get out of just art outsourcing and become a game developer. They want to have ownership and control over their projects rather than being forced down roads certain publishers or parent companies might make them go down. Kickstarter and sites like it…