Does anyone have any experience with photographically scanning materials to get a light-neutral diffuse/albedo, normal map, or a more robust full BRDF scan? I've seen an old Ryan Clark tutorial here: http://zarria.net/nrmphoto/nrmphoto.html And I'm curious as to whether anyone has set up such a system for a more…
Nope, not personally. There was a tool posted on here awhile back that you would feed two photos of a subject, and it would spit out the mesh and a combined photo. Ah, here it is... PhotoSculpt http://www.polycount.com/forum/showthread.php?t=70506 There are other similar solutions out there, search for photogrammetry if…
Tiling multiple maps at once isn't that big of an issue in photoshop, there are methods using groups and layer masks - I don't think that's a useful argument to shoot down the method. I know there are a few contract services that provide this kind of concept, Surface Mimic being one of them, and I was looking for people…
I don't know if it was on here on another forum, but I recall someone saying long ago that Starbreeze had some sort of setup that took all the necessary photos of a given object and composited them into normal maps, or something to that effect. Pardon the vagueness.