I saved and restarted, checked the material editor and everything is where it should be, it displays in the viewport properly both the material and the texture I created on the diffuse slot show, i've removed the material and reassigned it and reloaded the bitmap image used for the diffuse but again when I go into viewport…
I am texturing a uv-unwrapped model using viewport canvas with a vray material already applied, I manage to create an initial 2048x2048 map on the diffuse channel, apply some texture using the brushes etc, and when I right click out of the tools I get the options on how to save the texture I just applied, I select 'Save as…