Toggle navigation
Polycount
News
Forums
Patreon
Challenges
Quarterly Character Art Challenge
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Sign In
·
Register
Author:
andrewmelfi
Home
›
Search
Topic
Working with tilable with limited textures
Author
Date within
1 day
3 days
1 week
2 weeks
1 month
2 months
6 months
1 year
of
Examples: Monday, today, last week, Mar 26, 3/26/04
Search
Search
Re: Working with tilable with limited textures
Reply by
M1KES
·
May 2012
·
Home
›
Technical Talk
6 textures.. but that includes diffuse, spec and normal.. so it's practically 2 differents sets of texture maps that i can work with.
Re: Working with tilable with limited textures
Reply by
bk3d
·
May 2012
·
Home
›
Technical Talk
but how big can those textures be? 6 1024X1024 ? you most likely will need 3 seperate textures. one for color one for spec and one for normal. Also your spec can be like 1/4 the size of your color map.
2 results