You might be interested in this newly published siggraph 2012 stuff: Siggraph 2012 talk : Local Image-based Lighting With Parallax-corrected Cubemap [ame="http://www.youtube.com/watch?v=Bvar6X0dUGs"]Siggraph 2012 talk : Local Image-based Lighting With Parallax-corrected Cubemap[/ame]
I just wanted to share the links to our various forums for Unreal, CryEngine, and Unity. Some people may be more interested in them now as the new engines and tools get release. Unreal Tech Talk: http://www.polycount.com/forum/forumdisplay.php?f=63 CryEngine Tech Talk: http://www.polycount.com/forum/forumdisplay.php?f=64…