I did a sci-fi piece very similar to this a little ago, but I think you're doing a far more successful job at imitating the giger look in your pipes and shapes. Creating a reference board out of texture pieces alone is a great idea. Looking very interesting, I'll be following!
Hey everybody! So, I've decided to go from working on characters (specifically cartoony ones which I've been doing for years) and other random stuff to moving into environments. I've got the bug and found myself thinking about them all the time. I have no experience of creating environments in a game engine. I am also…