Wondering if there is a script with the same functionality as this for maya. http://wiki.polycount.com/VertexNormal?action=show&redirect=Vertex+Normal#GetVertNormalsFromFace_MAXScript iv been able to accomplish the same thing using mig normals tools, but it is a more involved process than just selecting some faces and…
where is that tool? also i would need to do 1 face at a time that way, so ideal i want find a way to copy the faces normal vector, into the normal vectors of the verts the face shares, than if i have a selection if multiple faces, have it loop right through and repeat in each selected face. edit: found it in the mesh menu,…
ok well the code i have posted in post #4 of this thread, takes a face selection, gets the faces normal, than coverts to verts, and applies that normals to those verts so they have the exact same normal facing as the face. the problem with that is that it only works on a selection of 1 face at a time, or it will make all…
i really dont understand how loops work in mel. i tried that but it still does everything as 1, instead of iterating through faces. global proc pbFacetoVertNRMTEST() { string $Faces[] = `filterExpand -sm 34`; for ($Face in $Faces) { string $normals[] = `polyInfo -faceNormals`; string $buffer[]; tokenize $normals[0]…
alright i managed to get something that partially works like i want. global proc pbFacetoVertNRM() { string $normals[] = `polyInfo -faceNormals`; string $buffer[]; tokenize $normals[0] $buffer; if (size($buffer) < 5) { warning "Select a face!"; return; } float $plane[3]; $plane[0] = $buffer[2]; $plane[1] =…
that doesn't do what i want, it splits the normal and i end up with 2 normals on 1 vertex. i just need to know how to make the above code iterate through all the faces in a face selection, than i have exactly what i need.
Nice, this seems really useful! But I can't get it to work. I tried it on a simple cube, both beveled and not beveled, and with one face selected and multiple. It just does nothing. :(
While not the best solution, if you wanted to automate it for now you could perhaps have a script that has a function to iterate through each face in your selection one at a time so that you call it via mouse click and then have the mouse click the necessary buttons in migNormalTools using an autoclicker script to do all…