Hey guys, I decided to make a thread regrouping all the videos regarding the rock modeling techniques series. This is more of a workflow then a tutorial which shows the methods I use for modeling and texturing most of the assets I create. I hope you enjoy watching the course and that you can find some useful information.…
You just speed up my process on creating rock, cliff by 50 % by introducing 3d coat And for the first time modeling rock is actualy fun. Great tutorial thank you
Hi there! :) First of all let me say this: your tutorials are absolutely amazing! I've been doing hard surface modeling for years, never venturing outside of that field, but now, thanks to you, I'm hooked to Mudbox and WM, and I'm finally able to create canvases to place my stuff on: beautiful terrains made with your…
Glad I could help out man, the techniques used have been improved. I'll probably update the whole thing once I get some time. For rock modeling, you can just duplicate the base mesh and do the placements all in mudbox then select all your sub-meshes and export them to 3dcoat. In 3dcoat just go to file -> "merge object" and…
Thanks a lot man, I'm currently doing some freelance work at the moment which should hopefully help until I get a stable job. Most of the time I'm just creating sets of models and selling them to a reseller. Thanks again :thumbup: Now that I got a better microphone, I'm currently considering of making a tutorial regarding…
added part 4/5 : Setting properly the asset for cryengine export, LOD creation and collisions. part 5/5 will feature UDK export/import and setup. [ame="http://www.youtube.com/watch?v=_I7P_sHzs8k"]Rock modeling techniques [part 4/5] - YouTube[/ame] I'm currently testing my new microphone, I still need to learn how to…