I think I am ready to call Phoenix finished. She weights in at 14.700 triangles including the scythe. 2048 maps for model, 1024x512 for scythe and a separate 512 for hair. I decided that I'm gonna try out some different software to render Phoenix in realtime. First up is Marmoset Toolbag. Next is a screengrab directly in…
I think I am ready to call her finished. She weights in at 14.700 triangles including the scythe. 2048 maps for model, 1024x512 for scythe and a separate 512 for hair. The screenshot is realtime screengrab from 3DS Max using Xoliul Shader 2. Background added in Photoshop, other than that no post work. Let me know if you…