Yeah a spec map is going to take you a lot closer to getting that metallic feel. If you don't want to paint it yourself, you can use the material editor to create a spec from the diffuse that can look almost as good (or better than) as if it were painted. http://udn.epicgames.com/Three/MaterialsTutorial.html Scroll down to…
Ok I'm so close to calling the diffuse done a few fixes here and there still need to be done and try to make things pop right now the tower looks a bit plain compared to everything else gonna try to enhance that. I don't see any reason why this wont be finished tomorrow though. Enjoy these shots.
snake85027: I think I may move onto the spec map. I worked on the diffuse alot and I didn't uv this right was my first time really uving a whole scene I learned alot though. This is my first project I think for my next project I'll try to make just one asset and focus on that. Those bunkers are cool but they are mostly…