Wow thanks for all the advice. And I actually did realize that the detail on the front and back of the LP didn't actually need to be there, Didn't think of that. I'll see what I can do about the UV issues. By following your instructions word for word, But before I do that I'll remove the front and back "plates" on the LP.…
Tried baking it again using all the methods above and the same problem, I tried using the Bias I exploded the mesh from how I understand it. But what I think is going wrong may be that since both the LP and HP models have a thickness to them maybe that's causing the problem? Maybe the insides are clipping. I've sent the…
It's baking the Z fighting. Most of the green you are seeing is the underside of the faces being baked. Increase the size of your LP so that the Z fighting stops or increase the Bias value to the same effect. Only increase the bias in small amounts, as it's measured in Blender units and a value of 1 will tell Blender to…
Cheers! I didn't make the model or diffuse/spec textures though. Its from an Eat3d tutorial and I used it because I had it to hand and it's a reasonably complicated model to bake. :) Yea, xNormal is an awesome application and produces really high quality bakes, though it can take a while to get used to the interface and…