Hello!! This was completely sculpted in Zbrush and then baked into a lowpoly model in Maya. I was ask by Pixologic to do a presentation for BlueGFX in London. Here is what I showed them. Maybe post a video somewhere if I get it.
Presentation I did for Pixologic and BlueGFX in London. I hope you have some time to watch it! I talk a bit about my work in games and hard-surface sculpting. And also check out part 2 as its quite cool to watch Max do some creature sculpting! My wife thinks I sound authistic haha. http://youtu.be/AfGafB0WfA8