I learned Assembler programming in another life. After a couple of years of that and C I realized it wasn't for me, and I got into art. The principles of programming are all more or less the same. So while I can no longer program in the modern languages like C++ and those, I still know the principles. It comes in handy.…
I actually always have wanted to learn to code - I refer to myself as a "tool junkie" and love an under-the-hood understanding of what game engines and 3D tools and everything of the sort. I mostly never caught on because the intro to programming class I tried to take in high school had a very kind but very inept teacher…
Very nice. I agree with a lot of it. A company is well defined from within and the product is just a result of the team working together. Here at 1p we have a very similar way of functioning. From constantly moving our desks to be close to our new projects, to the mentality and importance of hiring the right person. I…
Wow that was pretty damn amazing to read, kudos to those that work at valve It sounds like a dream come true. Being able to learn more and take on a different role from time to time to refrain from a repetitive process, that alone is so rewarding. Thanks for sharing.
It was a fantastic read, like so many people here said before me, its hard to understand when you first hear about it. Honestly I've been following valve for years and I knew how they worked, I just didn't understand how they worked until that recent blogpost talked about it. In anycase I can't see what valve comes up with…
The thing i see all the time is people that are put on projects that either don't interest them personally or fit into what they are strongest at: say someone like me i love doing hard surface stuff, sci-fi is my bread and butter which entails alot of HP work if i were to be put on something like a mobile tree generator…
So awhile back (90's) a lot of places in the area ran like how the handbook depicts but a little less refined if you can even call it that ha. The place I currently work at just a few blocks from Valve, founded about the same time, works mostly like that but with some hints of classic corporate structure imposed. People at…