This is a kindof weird question dude. Unless i'm misunderstanding you, you're asking how to make fundamental design decisions? How do you design a character for a subject, and how do you design the subject itself? There are a million methods, and they all take study and skill. [ame="…
Yes, thats exactly what I meant, in a traditional arts mainly since I sketch on paper and rarely use Photoshop (unless I need to paint it.) EDIT: The second part of your post is understood and it is repeatedly stated in every post relative to the concept arts. I know it comes with skills, practice and lots of research. But…