ugh, well the thing is im trying to make it be a perfect square again, not flatten the actual terrain. its just the border vertices are not aligned in the top view because of using smooth and i think bulge. i dont get why sculpting programs cant implement more options for more precise movement of components. just cause its…
Hey everyone, so im making a landscape square in mudbox, the problem is I messed up somewhere along the way and a few of my vertices on the top dont align with the rest of the plane's border anymore. is there a way to align vertices with each other so i can just snap them back in place? my current way of fixing this is…