4/30 2 hours from dynamesh sphere. Had a fun time doing this one. I'm not saying it's good, but I did notice myself shooting straight for the masses and not 'fiddling' as much. My goal for this piece was to not have to go up and down in dynamesh resolution. So I started at 128, defined that mesh as far as I could go, then…
just chiming in to say your work has improved alot and those two girls are really well done , no exageration on the cloth folds , clean defined facial planes that make them believable , congrats :) POST MOREEE
It's just when I look at them in max with the alpha they look so nice and defined, I can see all the small little hair detailed etc, it's pretty smooth. and then I put them into marmoset and it look like they are just smudge and you cant tell the details at all.
Just wondering what your hair alpha look like? Mine really doesn't look as defined as that in marmoset. Amazing work as usual the only thing I could say is that her shirt really look paper thin. Maybe it could help addind a little bit of actual volume to it (inside border)
Nice an clean as always =) The kids looks really great, I would have only one suggestion about the tip of the nose that could be more round to fit the age and ethnicity of the child. The reference Leopold posted show it quite well, the nose is really round. Also maybe the nasal bone is to defined, but I'm really not sure…
Nice! I think maybe something that is weird about this kid is that the size of the details in the features are off. Kids faces and our faces use the same building blocks. In other words, a kid and an adult have both the same thickness to their skin so that the relative thickness means that forms are much softer on kids.…
Shes got that awkward early teens look to her where the parts of her face and body are developing at slightly different rates and there are parts of the face that are adult and others that are still immature. That's not wrong as such - kids around that age often look like that, but she's always going to look a little odd.…
i'd say it definately doesn't look like any of your other sculpts, so that's a big improvement! I'd like to see a profile view, because I suspect there's some differences from the side. The main issues I see are that her face is a bit too long in your sculpt, I think it should be more compact. move her chin mouth a nose up…
Although I certainly don't qualify as an "amazing polycount anatomy artist", I think I can share some useful input, so here it goes. For starters, are you using any specific reference for your poses? I think this is pretty critical for figurative work. You've definitely got your anatomy and proportions under control. But,…
Some more on this one. The nose is messed up, I am having a hard time finding the shape. Also some other stuff. Here is a shot of the references I am using, she is the daughter of a famous photographer hence there are a lot of refs, and of several ages. I tried to pic refs from one age. Here is some of the overlays, I…