You don't need full definition but its smart to spend some time on the base and make sure the proportions are correct and make sense. Too often people rush into armor/clothing etc and end up really falling short on the anatomy of the figure.
I do things in this order for my characters: Zspheres, getting the overall shape with these is easier than dynameshing from a sphere/cube i find, so i spend about 15mins getting the right shape with zspheres, putting in fingers and other small extrusions at this point is optional - sometimes i do, sometimes i don't. Alot…
Wow so detailed. Thanks so much! Every little bit of info helps. Im so new to everything that i thought the best way to learn was to soak up everyone's knowledge like a sponge. Im still very new to zbrush so im not to comfortable modelling straight into it with zspheres etc. Characters arnt my strength either so i find it…