Your approach is the more classic character workflow, works just as well as any other way. What kind of character do you have in mind to model? 1 - I do all my hard surface in maya, some people like to do hardsurface in zbrush using the polish/trim/planar tools, but i find it a little trickier than just modeling it. I use…
Hi all! So i will be starting a character project for school next week. I am very new to character modelling ( i prefer props/environment) and i wanted to get some advice from the community on the workflow i should be aiming for. I will be creating a military solider guy with armour similar to that in district 9. (Not to…
Wow so detailed. Thanks so much! Every little bit of info helps. Im so new to everything that i thought the best way to learn was to soak up everyone's knowledge like a sponge. Im still very new to zbrush so im not to comfortable modelling straight into it with zspheres etc. Characters arnt my strength either so i find it…