Looking very nice indeed. On the tank would it not be better to let the normal map do the heavy lifting and halfing the diffuse ? So instead of 512 base texture + 256 normal do 256 base texture + 512 normal
@tidus - Yeah definately, alot of the textures atm are first pass, ive generally been baking things out to make sure they work and then moving on to get everything in. Ill go back and polish and present each element as the project goes on. (2020 at this rate!). I agree they're super flat, ill add that to the list of…