Heya, Much of what Mezz says here is really true. If you're setting up keyframed and mocap side by side, you MUST be understanding of how the principles of animation apply to BOTH techniques. The reason being that both types of animation move in their own ways, and when they're displayed side by side, it tends to show…
4 legged animals legs do not walk in sync like you have animated. They alternate legs like "Front Left Leg, Rear Right Leg, Front Right Leg, Rear Left Leg" and repeats. Here is a very good example that you can study [ame=" https://www.youtube.com/watch?v=qC6kj0sqEjs"]horse walking 600fps - YouTube[/ame]
Hey there! What is most apparent to me from watching the animations is a lack of understanding on your part on the principles of animation. When adjusting mocap data, especially for a character with an extra set of legs, it's important that you understand the movement so you can clean it up accordingly. The biggest problem…