Hey there Sam, Going back to the HP, how did you go about the main cushion area in zbrush? I'm talking about all the divots and indents and puffy cushions....I can't imagine doing them all by hand individually, and having them all line up correctly without some kind of projection master usage? Or some other tricks?
Flipped normals? Flipped UVs? 5-sided polygons? Do a clean up, the box, chack your normal directions and check the UVs with the overlapping thingy turned on. Btw, the ornament now looks really clunky? Is it the same mesh as the fabric? I would, and I actually just did, keep them as separate meshes, combining them in the…