Some pose testing. I can't seem to figure out a shoulder configuration that deforms correctly in all directions with a basic bone set up, and the terminal joints are the only ones that hold up at extreme angles, but that might not be important. I also shrunk the head so that it is just a touch wider than the shoulders…
Fire Knight with armor and shield I will probably go back and optimize some of the shapes like the hair and overlapping parts of the armor. We'll see how the others turn out. Unarmored: 680 triangles Armor: 1268Helmet: 186Neck: 48Chest: 118Shoulder: 136 (x2)Forearm: 98 (x2)Hand: 56 (x2)Thigh: 38 (x2)Shin: 90 (x2)Foot: 40…