How the heck did I miss this thread?! Looking great Jessica, really inspiring. How did you go about making the normal map for the metal? Did you model in maya and paint based off it?
Aw thanks Carter, I'm glad it's inspired you :] Gannon - Sure thing, I will try that! Never used the cloud filter before, will have a look. apatton - Yay! cool to hear :) I wanna see your reel :0 p.m. it to me?
Cibo - 'tis real though! I looked at lots of reference for ground cover and there is a lot more depth than I expected. Here is my main reference: The reason I chose to do a ground texture with more depth is that the last one I did (grass) was pretty flat and disappointing haha. Pooey grass texture in question (middle of…