one thing that i've thought of in the meantime is that in the version of the script you're using, only the 512 resolution works. if you're painting in another resolution, that will be the cause of the script slowing down; in the newly uploaded version that has been fixed, so I suggest you update, that might help :)
right so I haven't had time since the posting of my video to work on this, but I would like to ask those of you who have seen the opportunity to test the script, to offer some suggestions as to how to go about improving it. is dynamic layer creation absolutely necessary? or are four pre-created layers enough? also, what is…
great stuff :) yeah, user-friendliness is what is lacking the most at this point. I'm basically just programming at this point to get the color values right. oh, the latest update features FINALLY correct color values on the x and y channels by the way, you should update :) the rest is just correct implementation in a…