Hi all, I have this tilable texture which i made in 3ds max 2012. Everything works perfect and seamless. Until I rotate my texture_plane 45 degrees. I also tried rotating my brick layout. But nothing seems to work. How is this possible same file I only rotate the RTT_plane and the tiling doesn't work any more?. I tried…
Have you checked that your image is cropped in Photoshop? There might be extra image information outside of the visible area. Edit - hmm thinking a bit more, why don't you just rotate the image 45 degrees in UDK rather than Photoshop?
Hi Liam, That's exactly what I was thinking of. Rotating the material in UDK with the texture coordinate node. I stil find it strange that it works perfectly in the 90 degree state, but when have the bricks 45 degree it doesn't tile anymore. Could I send you the file? Perhaps I over looked something.