Hi guys, this is a snippet from a tool I'm writing to streamline some processes for our artists. We have models are unwrapped on channel 1, then unwrapped on channel 3 for baking. Once we have baked a texture we drop channel 3 onto channel 1 and apply the baked texture. All pretty simple stuff! Now I've basically tried to…
The unwrap modifier has problems refreshing it's state while a script is running. It works for me if you put this above the last line. forcecompleteredraw dodisabled:true