.. it looks like this software is slowly dying... so sad. the Maya core is becoming too old compared to the technology we see in newer softwares like Modo. The thing is that autodesk guy should stop releasing useless releases (they're almost all bug fixes and some spare new features here and there) and try to think about…
A maya reflection solution ( and suite of symmetry tools ) http://www.creativecrash.com/maya/downloads/scripts-plugins/modeling/poly-tools/c/cly_pivotreflectionmodeling-mel--2/comments#tabs since Maya once again breaks my quick gui ( now because of Maya's new shelf button menu system ) where the overloaded shelfButtons no…
Surprised they didn't make a bigger deal about the node-based tools. That was what looked like the most impactful update to me when they demoed it for us. Looked like it'd make building materials and the like a much smoother process.
Come on, saying the software is slowly dying is a 'slight' exaggeration :D Sure Max seems to have a way better modeling toolset but Maya still has a few tricks up its sleeve. I still think the modeling could do with a good revamp though :/
http://area.autodesk.com/blogs/cory/announcing_maya_2013 Unless the announcement thread is already deeply buried. Max 2013 is not the only new announcement? I really liked the mel and node feedback they previewed last week. Like timerX on steroids. Should really be helpful in finding performance roadblocks in scenes. (…
I'm glad they didn't just dump HumanIK in Maya and run, I'm glad they are improving and fixing some of the annoying things. Even with those things in 2012 I still really liked it. I think the new hair and physics things will be fun to play with, MayaBullet is going to be cool if its anything like rayfire for max but I'm…
( Maya DG and mel Profiler ) [ame=" https://www.youtube.com/watch?v=upa_if21QCM"]Maya DG and MEL ProfilerTechnology Preview - YouTube[/ame] From DAG profiler results showing- from a skinned and smoothed sphere mesh with animation: 98% of the compute time comes from establishing the polySmoothFace history? ( even if I was…