In Maya, Inset is the Extrude tool's offset feature. Beside the speedier pinch sculpting... Inset functionality improvements via offset slider enhancement was the only other Modeling feature added. ( every slider/virtual slider in Maya should respect the ctrl modifier sensitivity. The offset slider is now virtual so there…
Sucked alot, it is the one that actually worked? In each Maya before that you could access the offset attribute in the channel box but it would work wrong where the inset would be of different values at certain points in the topology.
.. it looks like this software is slowly dying... so sad. the Maya core is becoming too old compared to the technology we see in newer softwares like Modo. The thing is that autodesk guy should stop releasing useless releases (they're almost all bug fixes and some spare new features here and there) and try to think about…