Autodesk Demand More upgrade Promo is almost over Upgrade yer Autodesk to a suite before april 2013 get 20% off.. http://simulistic.com/events/autodesk-demand-more-promo/
idk if they're really interested in developing new software at all. you'd imagine that since maya purchase back in 2005, autodesk would roll out a stand-alone tool like Autodesk Modeller, or call it anything better, but no, they aren't really keen on that. both maya and mudbox blow so much this year rip dudes, days of your…
.. it looks like this software is slowly dying... so sad. the Maya core is becoming too old compared to the technology we see in newer softwares like Modo. The thing is that autodesk guy should stop releasing useless releases (they're almost all bug fixes and some spare new features here and there) and try to think about…
and modelling toolset from 2010, which fades in comparison with rapidly developing zbr. what is 3Dmouse? I use 2D intuos. I don't want to guess and assume, but autodesk has a shit ton of cash from autocad licensing. maybe it doesn't sound that stupid to actually hire new people if their current r&d are too buzy optimizing…
I do not see any other Autodesk Docs advertised in advance of the 2013 release schedule beside Maya... However, Hacking the existing addresses ( substituting the last 2 with a 3 in 2012 ) worked fine. presto chango: http://download.autodesk.com/global/docs/mudbox2013/en_us/index.html Beside the new interface there are some…
[ame="http://www.youtube.com/watch?v=AbTgr95Z8nk&hd=1&t=2m49s"]Autodesk Maya 2013: Workflow improvements - YouTube[/ame] the responsiveness should make a lot of people who loathe hypershade performance happy.( But when so much material work is iterated outside of Maya anyway? when days of tight engine intergration are…
watching HIK in unreal/Maya with skyline really looks powerful. Imagining a future where unrealscript is dropped leveraging python solutions universal to say... a custom hik retargetting solution that is also utilized at runtime for a climbing strategy in unreal?? I could easily live without yet more edgeloop modeling…