It won't save you from restarting, but setting up shortcuts to 3dsmax.exe with -vx -vd will boot max into the corresponding viewport mode, vx being nitrous. As for 2013.. what really comes to mind is a post on the autodesk uservoice, something along the lines of "go to scriptspot.com, sort by most popular, integrate at…
I would really like all the selection modes from XSI in 3DS Max, they were really good and easy to access and quick to use. Autodesk already own both programs.
just bring back my boxes for extrude chamfer etc on the right side again and dont make them float above my geometry or atleast make that a on off option and I'll grit my teeth about everything else! and my viewport make it default like older maxes when I model and realistic mode as a option !
re: maya mode don't have the details, sorry. We based it off Switcher, but we did not do 100% of Switcher because we were focused on integrating it as much as possible. re: bugs Don't have a list handy. 400 were fixed, I hope yours was. re: vertex snap Let's hope the docs reveal all.
Snap to grid doesn't function quite the same way. What I ran across was a way to highlight a desired vertex within a UV island, even while using the freeform scale / move tool and in face selection mode, and have that vertex snap the whole island to other UV verts. It was buried in some unused commands in the quad menu, I…
This is a joke, right? I mean, Autodesk didn't say that, did they? The performance in DX9 is not great, nor is it's ability to display (correctly) realtime shaders. There's no support for custom tangents/binormals and a slew of other things. "perfected" - FAR from it. I'm glad to see better UV tools coming and to have…
Here is the break down as I see it. Pros: Maya style navigation Not because it's better but because its the default for so many apps. Customizable Workspaces This could be handy. I often jump between animation and modeling and have a bunch of jerry-rigged scripts to handle this transition, hopefully this will help. GPoly…