Hi Clay! that's exactly what I was looking for. I just noticed if you're not careful your script destroy the mesh, especially if you try to edit/tune the resulting PolySplitRing with the AttributeEditor. Your script improve the InsertEdgeLoop Tool following the curvature/keeping the volume but does not support the multi…
I used Maya 2012, in InsertEdgeLoop tool you have several options, all really useful, especially the multiple edge loop one, which allows to insert even distanced loops. Your script pushed in that direction would save lot of time to everybody. Keep me up to date.
Hi! I need to add edge loops to a low poly mesh to make a high poly one only in specific areas following curvature / keeping volume. Is there any tool/option in Maya to do it quickly (I didn't find it yet)? Or a plug-in? I found EPHERE that does exactly what I want, but it's for 3DS. Max…
The current iteration of the tool does not support multiple inserted edge rows. That does sound like usable for somone who uses multiple rows. ( given an organic curvature as the required result ) However, that is not something easily plugged in as a simple modifier that applies smoothing to the result. The calculation…
your link is broken fer me... But from yer description I assume u want to insert edges in Max like flow? ( the flow of the curvature ) In Maya the same principle I call gesture. I assume that the energy is present in the low rez polygon shorthand is gestural. And that smoothing and adding complexity should respect that…